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Accelerating on-screen structure rotation
To speed up mouse-driven rotation of the structure you can try:
  • Changing model type. Ball-and-stick models are generally the slowest to rotate, whilst Polyhedral and Wireframe models are the fastest.

  • Changing rendering settings. Are you using depth-fading? This always slows down rotations, because of the extra rendering that needs to be done for individual atoms, bonds or polyhedra. Ensure that depth fading is turned off.

  • Turn off the surface overlay option (Model > Hide Surface).

  • Ensure that the Fast Rotation mode is enabled (Rendering > Fast Rotation Mode).

  • Try reducing the colour depth. CrystalMaker works fastest in 16-bit colour. Try using your Monitors System Preferences panel to reduce the screen depth to 16-bit ("thousands") colour.

  • Turn off perspective (it takes longer to render atom spheres if perspective is turned on).

  • Turn off the gradient fill background (this is slower to redraw compared to a plain background)

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